Portcrash – a Digital Learning Enviroment

Maike Niemeier, the founder of Portcrash, believes that for effective learning children need to form an emotional and physical bond with real-life elements; teaching only digitally would be to abstract. This is why Portcrash is combining digital and analog content and aiming at bridging the gap between traditional childhood education and digital media. Through storytelling and gamification centered around the feisty intergalactic pirate girl Cap’n Portcrash and her crew, children can explore art, physics, chemistry, coding, math, and music in their spare time.

Maike is the creative mind behind Cap’n Portcrash and her crazy crew of pirates. She’s the one who creates the stories, thinks up the extraordinarily long words and wields the paintbrushes and pens. With twenty years of experience in elementary music pedagogy and instrumental teaching, together with her studies of Art and Music Pedagogy at Bielefeld University, she has a firm foundation for offering you a cool learning system.

Maike founded her own school of Art and Music ten years ago while she was still a student, and teaches children, teens and adults. She and her colleagues have run  projects in preschools and schools at all levels, with everything from small groups to entire schools of up to 400 children. She has also been teaching music at a secondary school, the Städtisches Gymnasium in Petershagen, for two years. Her father was an elementary school principal, so she’s well versed in formal education systems and knows what’s important to teachers.

PortCrash

Portcrash is her second company, and she runs it parallel to her music school. It uses books which feature QR-coded links to browse games, experiments, and additional materials to educate children in a playful, humorous way while being based on pedagogic principles. Design, haptics, and audio are tailored to provide children with the conditions they need to improve their focus and to strengthen effective learning.

 

 

The EdTech startup was founded late 2017 with the aim to make education fun for students, teachers, and parents alike. Alongside the educational games, the Portcrash engineering team also created a licensing system for educators: ‘Rock the Boat with Cap’n Portcrash’.

Apps – all themed around Cap’n Portcrash and her piratey pals – take children age four and up on a crazy, adventurous journey into distant galaxies and steer them towards the learning objectives. According to the website “The apps are based on our scientifically-underpinned learning system; that ensures an optimal learning environment.”

Source & Image: Portcrash UG & Co. KG

Portcrash Website

 

Author: drcowinj

As an Assistant Professor & Practicum Coordinator for TESOL and Bilingual Programs at Touro College, Graduate School of Education my focus is on the Responsibility to Touro Students (Teaching), Responsibility to the Discipline (Scholarship), and Responsibility to Touro College and Community (Service). As the Practicum Coordinator, my Teacher Professional Practice identifies those aspects of a teacher’s responsibilities that have been documented through empirical studies and theoretical research as promoting improved student learning. In the framework, the complex activity of teaching is divided into the seven New York State Annual Professional Performance Review (APPR) Standards for teacher evaluation that are clustered into four domains of teaching responsibility (as framed in the Teachscape Danielson Rubric approved by New York State). I strive to inspire students to be creative and to model the love of lifelong learning by inculcating the habits and attitudes that create agile mindsets. 21st-century education extends well beyond the classroom and incorporates online learning technologies for L2 language acquisition and current global trends in teaching English as a Second Language. I participate fully in the larger world of TESOL academic discipline as elected Vice President and Chair Elect for the New York State, NYSTESOL organization, for the 2021 conference. Ongoing research, expressed in scholarly contributions to the advancement of knowledge is demonstrated through publications (articles in Education Update), presentations, and participation in academic conferences, blogging, and other scholarly activities, including public performances and exhibitions at conferences and workshops. Of particular interest to me are The Blockchain of Things and its implications for Higher Education; Current Global Trends in TESOL; Developing Materials and Resources in Teaching English; E-learning & Micro-Methodology in TESOL; E-Resources Discovery and Analysis; and Language Acquisition and the Oculus Rift in VR.

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